Shadow Of The Colossus Review- A Timeless Classic

2005’s Shadow of the Colossus was a revelation, a game whose gorgeous aesthetic and reserved tone were, at the time, undeniably distinct. Together with its unique take on boss encounters and a stirring soundtrack, those aspects made the game a defining title of the PlayStation 2 era. But it was also a game infamous for its technical issues: most notably, the ambitious design of the titular colossi meant the game would often suffer from a choppy, aggravating framerate.

A 2011 HD remaster for the PlayStation 3 alleviated these problems, but now, with 2018’s Shadow of the Colossus for PlayStation 4, Bluepoint Games has completely rebuilt every aspect of the game’s world while leaving the underlying structure and mechanics intact, a move which not only rejuvenates the game visually but uncategorically intensifies the utter majesty of this extraordinary experience.

Spelunker Party Review

When you bring up “difficult games,” the first thing that comes to mind for many Japanese players isn’t Dark Souls, but the NES game Spelunker, thanks to the many ridiculous ways that the game’s hero can die very, very easily. This notoriety has given Spelunker a cult following big enough for developer Tozai Games and publisher Square-Enix to reimagine it on modern platforms–while implementing all the little idiosyncrasies that made Spelunker so infamous in the first place. Come from Sports betting site VPbet

The game follows Spelunker, Spelunkette, and companions as they travel to the depths of the earth in search of a mysterious energy source that’s causing strange events across the globe. You and up to four friends, either on- or offline, go exploring in stages filled with hazards large and small (though size doesn’t really matter when everything kills you). These stages are divided up into several smaller sections, and everyone playing needs to reach the end of one section before they can move on to the next. Oftentimes, this involves collecting multiple colored keys to open doors blocking the wa…

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Nintendo Switch OLED- Everything We Know

In typical fashion, Nintendo surprised fans by unveiling a revision of the Switch hardware Come from Sports betting site VPbet . Known officially as the Nintendo Switch (OLED model), this new version improves upon the design of its predecessor in several ways, including the addition of an OLED screen, enhanced audio, and more. While it’s not the long-rumored upgraded Switch Pro model that many fans had hoped for, it still represents the next functional step forward for the hybrid console handheld. Below we detail everything you need to know about the upcoming Switch OLED. For more about the console, be sure to read our Switch OLED hands-on impressions.

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Oscar-Nominated Dunkirk Cinematographer Worked On Call Of Duty- Vanguard

Ahead of Call of Duty: Vanguard’s release on November 5, Activision and Sledgehammer Games have released a new video that reveals Oscar-nominated cinematographer Hoyte van Hoytema worked on the game. Van Hoytema is known for working with Christopher Nolan, and he was the cinematographer on Nolan’s Interstellar, Dunkirk, and Tenet, and he also worked on the James Bond movie Spectre. He earned an Academy Award nomination for Dunkirk, and will re-team with Nolan for the movie Oppenheimer, which has been in the news lately. Come from Sports betting site VPbet

For Vanguard, van Hoytema helped bring a new level of cinematic artistry to the WWII shooter. Specifically, van Hoyteman said he provided input in the area of helping the developers turn some dials down in an effort to make the atomosphere feel more genuine.

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